Updated 2026-07-22 · 8 decks · S17 · DAS · methodology
Hard 16 vs dealer 2: the verdict
Basic strategy says stand. Against a dealer 2, hard 16 does best by letting the dealer take the risk of busting.
The numbers
| Action | Win | Push | Lose | EV per $1 |
|---|---|---|---|---|
| Stand | 35.4% | 0.0% | 64.6% | −0.293 |
| Hit | 24.0% | 5.0% | 71.1% | −0.471 |
| Double | 24.0% | 5.0% | 71.1% | −0.942 |
Why stand is correct
A dealer showing 2 busts 35.4% of the time, and that bust chance is doing the work here: standing wins 35.4% of hands without ever risking your own bust. Drawing a card would improve the total sometimes, but the bust risk and the hands you’d ruin cost more than they gain.
For context, a dealer 2 finishes on 17–20 about 52.8% of the time, on 21 11.8%, and busts 35.4%. Those dealer outcomes are the same no matter what you hold — the whole game is choosing the action whose distribution fits them best.
What the mistake costs
Choosing hit instead of stand costs about $446 per 100 such hands at $25 a hand (−0.178 EV per dollar). The genuinely expensive error here is double: −0.649 per dollar, or roughly $1623 per 100 hands at the same stakes.
Does the rule set change it?
No — stand holds across every common configuration: Vegas Strip, Atlantic City with late surrender, H17 games and European no-hole-card tables all agree here.
🎁 Blackjack Welcome Bonus — 500% + 70 FS18+ · New players · First deposit · T&C apply · Play responsibly Get this verdict at the table in one tap.Free Telegram mini-app: instant verdicts, drill trainer and rule-aware charts — no install, opens right in chat.Related spots
16 against other dealer cards:
Other key hands vs a dealer 2: