Updated 2026-07-22 · 8 decks · S17 · DAS · methodology
Soft 13 (A,2) vs dealer 5: the verdict
Basic strategy says double. Against a dealer 5, this hand is strong enough to put double the money on the table. It is a genuine coin-flip, though — the top two plays are separated by -.0074 per dollar, so treat the "wrong" choice as costing you almost nothing.
The numbers
| Action | Win | Push | Lose | EV per $1 |
|---|---|---|---|---|
| Double ≈ | 50.9% | 4.5% | 44.6% | +0.126 |
| Hit ≈ | 54.1% | 5.1% | 40.8% | +0.133 |
| Stand | 41.6% | 0.0% | 58.4% | −0.167 |
Why double is correct
Doubling wins almost exactly as often as hitting (50.9% vs 54.1%) — the difference is you have twice the money riding on a favorable spot. Against a dealer 5 (bust chance 41.6%), that extra bet is the whole point: EV +0.126 doubled beats +0.133 hit.
For context, a dealer 5 finishes on 17–20 about 47.5% of the time, on 21 10.8%, and busts 41.6%. Those dealer outcomes are the same no matter what you hold — the whole game is choosing the action whose distribution fits them best.
What the mistake costs
Choosing hit instead of double costs essentially nothing — this is a borderline cell. The genuinely expensive error here is stand: −0.293 per dollar, or roughly $733 per 100 hands at the same stakes.
Does the rule set change it?
No — double holds across every common configuration: Vegas Strip, Atlantic City with late surrender, H17 games and European no-hole-card tables all agree here.
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soft 13 against other dealer cards:
Other key hands vs a dealer 5: