Updated 2026-07-22 · 8 decks · S17 · DAS · methodology
5,5 (pair of 5s) vs dealer 5: the verdict
Basic strategy says double. Against a dealer 5, this hand is strong enough to put double the money on the table.
The numbers
| Action | Win | Push | Lose | EV per $1 |
|---|---|---|---|---|
| Double | 59.3% | 7.1% | 33.6% | +0.513 |
| Hit | 59.3% | 7.1% | 33.6% | +0.256 |
| Split* | 47.2% | 2.9% | 49.9% | +0.060 |
| Stand | 41.6% | 0.0% | 58.4% | −0.167 |
* win/push/lose shown per split hand; EV covers both hands per one initial bet.
Why double is correct
Doubling wins almost exactly as often as hitting (59.3% vs 59.3%) — the difference is you have twice the money riding on a favorable spot. Against a dealer 5 (bust chance 41.6%), that extra bet is the whole point: EV +0.513 doubled beats +0.256 hit.
For context, a dealer 5 finishes on 17–20 about 47.5% of the time, on 21 10.8%, and busts 41.6%. Those dealer outcomes are the same no matter what you hold — the whole game is choosing the action whose distribution fits them best.
What the mistake costs
Choosing hit instead of double costs about $641 per 100 such hands at $25 a hand (−0.256 EV per dollar). The genuinely expensive error here is stand: −0.680 per dollar, or roughly $1699 per 100 hands at the same stakes.
Does the rule set change it?
No — double holds across every common configuration: Vegas Strip, Atlantic City with late surrender, H17 games and European no-hole-card tables all agree here.
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5,5 against other dealer cards:
Other key hands vs a dealer 5: